Gary interviews Tracey McGarrigan about All The Delicate Duplicates, a digital fiction game about the relationship between a father and a daughter that is strained by arcane objects that they've inherited from Aunt Mo.
Andy and I have bitten the documentation bullet and started a Pluto Development Journal here. So far we've covered: Delicate Development - Building Pluto Pluto Flyby [a Pluto gameworld flythrough]: #PlutoGame Evolution Snippets Pluto and the Distortion of Time [which almost sounds like the title of a Doctor Who Episode, huh.] Expect much more over the coming months.
So I hear that certain enthusiastic individuals (here's looking at you, Electronic Literature scene) are keen to latch onto any news tidbits regarding Pluto, our current transmedia project in development with Dreaming Methods. Lucky for you then that we've just revamped our website with brand new eye-candy including a new preview trailer resting alongside some luscious imagery.
The above is a great snap of audience members eyeballing our explanatory #PRISOM film [with the pic credit going entirely to Nathan Jones]. The film was commissioned specifically for the latest Torque Event held on April 18th, 2015 at the Furtherfield Gallery in London. If you're interested in knowing more about the communication mechanics of the Surveillance Drones built into our anti-surveillance Game #PRISOM by Andy Campbell and yours truly, you're welcome: