Digital literature

2016
16 Feb

"Inanimate Alice: The Last Gas Station" Feedback

It's certainly been a rollercoastery week [or dozen] here at MBD Headquarters, with "The Dead Tower" about to blast across the Electronic Literature stratosphere via the impending release of the Third Volume of the Electronic Literature Collection, our + Dreaming Methods' Transmedia/VR Project "Pluto" getting much Tumblr love after winning their 2015 International Award, and last [but in no way least] "
2016
6 Feb

Coming Soon: "Inanimate Alice: The Last Gas Station" Official Release

The official release of "Inanimate Alice: The Last Gas Station" (aka Episode 6) is swoon-worthy-soon!
2016
3 Feb

Digital Games as Collaborative Story-Writing Platforms

Can a game help you write a meaningful story with others? Academic discussion of collaborative story-writing games usually contains reference to Surrealist game Exquisite Corpse, known to many as Consequences. In it, a game rule prohibits players, writing in turn, from reading most of the story written before their contribution. This rule promotes a fragmented form of narrative which, although often inventive and entertaining, does not often fulfill the normal requirements of a story.
2016
12 Jan

The Shortlist - 2015 New Media Writing Prize

The 2015 NMWP Shortlist is out now: huzzah! And one of those projects that made the shortlist is our "I Work for the Web" Netprov: double huzzah [+ a corresponding deluge of gratuitous exclamation marks indicating as such]!!!! The fabbotastic Mark C. Marino had this to say about the shortlisting: Nice news: I Work for the Web was shortlisted for the New Media Writing Prize!
2015
24 Dec

Mezangelle as Post-Human Writing

"I think poets in particular play a really important role in drawing attention to the way these technologies are evolving...Mez Breeze is maybe the most recognizable Glitch Poetics artist that I mention, in that her way of writing is a composite of code language (so algorithms or a written piece of code) and a poem.