…so here I am innocently dancing away in my studio chair to this track while craft-carving away at our "Provocare" Digital Fiction, and I've just received some amazing feedback about our Dreaming Methods co-produced project "Pluto" - an Aussie Technical Writer was so impressed with what he'd seen of the project he's been inspired to start writing creatively again!
Yes folks, all is finally revealed: after months of painstaking assessment, we're happy to announce the 2014 New Media Writing Prize Shortlist. The list is chock full of some pretty amazing projects [such as 3D and 2D textual games, geolocative based treasure hunts, engaging browser works and velvety-smooth mobile based narratives]. For those of you who may be unfamiliar with the The NMWP [as us judges have fondly come to call it], this friendly sound-byte description should bring you right up to speed: "
We're blisteringly pleased to inform you all that Pluto, our latest game based transmedia project with Dreaming Methods, has been shortlisted for The Space's Open Call Competition. Out of a field of approximately 600 submissions, our project has made the grade. The next step is working with our designated Associate Producer, Maria Bota, to further develop our proposal.
At first I suspected this write up would be a potted playthrough of the substantially well-hyped game "Alien: Isolation" - the newest storyworld incarnation to feature *that* famous double-mouthed Xenomorph. Then I decided that a playthrough would negate any valid WSOD [Willing Suspension of Disbelief] required to achieve deep immersion in this meticulously constructed game. Also, a playthrough would additionally gobble a bucketload of time I'd rather spend playing the game itself.