So there's certain news tidbits that I should've been rabidly noting down here lately [think: this, that, and the other], but due to deadline insanity and crazyhuge workloads, instead I've found myself in a-neglect-my-blog rut... …until now. I'm the very definition of thrilled [look it up in the dictionary: betcha there's one o' my Virtual Reality avatars sitting there looking right smug] to be showing three Virtual Reality works at this 2017 International Festival of Virtual Reality hosted by the cultural association "
-- Gary interviews Tracey McGarrigan about All The Delicate Duplicates, a digital fiction game about the relationship between a father and a daughter that is strained by arcane objects that they've inherited from Aunt Mo.
The wonderful Skot Deeming has curate-included #PRISOM, our anti-surveillance game made with Dreaming Methods and Chris Joseph, as part of this fantastic festival. #PRISOM is exhibited alongside such other amazing projects as The Stanley Parable, Papers, Please and Atari-Noise. Since 2005, The National Council for Culture and Arts, through the National Center of Arts and the Multimedia Center, has been organizing the Electronic Arts and Video Festival, Transitio_MX, which has become Mexico's most important platform for expression and contemporary practices in artistic creation that are linked to technology, as well as hybrid productions created by the merge of art, science, technology and humanities.
Mammothly buzzing here off the back of a redonkuously successful Pluto demo test [in anticipation of our impending "I can't even" news]. Also feeling ubergleeful about next week: #Carnivast is showing at #ELO15, #PRISOM is being showcased at #NotGamesFest, + Chpt 2 of "A [[Non]] Guardian Age" is to be officially released. Go August!
The NOTGAMES FEST is an alternative games program to the mainstream events in Cologne taking place mid-August. The event is highly inspired by the NOTGAMES idea of Belgian interactive artists Tale of Tales and hosted by the Cologne Game Lab - Institute for Game Development and Research at the Cologne University of Applied Sciences.