This is a collection of papers, reports and concepts around the idea of Virtual Reality as presented in the years of 1990-1995. They are in a variety of formats ranging from text to Postscript and are offered in their original .ZIP archives from a CD-ROM of files from 1995. Source: 1990s Virtual Reality Papers Collection : Various : Free Download & Streaming : Internet Archive
…so here's an ABC radio interview with my fine self and the lovely Adelaide Rief about our upcoming speaking event as part of the "Future Possible" Series, during which I even made [some sort of] sense banging on about Augmented Reality, Digital Fiction, Virtual Reality, Tilt Brush, and monsters [of course]. And here's a *massive* tongue-in-cheek-high-5 to Alex Sloan, our fabbo interviewer, who finished the interview by playing the track "
In the 2nd edition of Future Possible, we'll be questioning the future of the screen, and what the place of the plastic or 3D arts will be as we move towards an increasingly digital, back-lit life. Our provocateur for this conversation is Mez Breeze, an award-winning creative who makes Bespoke digital fiction, interactive narrative, digital writing, games design, illustration, and transmedia design.
So I just finished playing through this Virtual Reality Experience for the Vive called "The Journey Home" [TJH] which has left me confuzzled emotionally. At first, the experience was hard to get into with a rushed intro containing similar-sounding voiceovers resulting in the main characters being confusingly difficult to distinguish. The scenes that followed weren't polished or sophisticated by any means, but the interactivity was solid for the most part.
So I can finally now officially let another embargo-cat-out-of-the-squirming-news-bag: Pluto is part of this fabbo Freeplay Independent Games Festival Showcase! Andy Campbell and I will be presenting exclusive in-game footage at this stellar event. As the official press-blurb says: "Come to PARALLELS 2015 on October 24 at 7.30pm, where Freeplay and ACMI will be presenting the best, weirdest, and most exciting Australian independent games at our Showcase event.