Yep, consider the above title a lame attempt at summarising some of the news from my studio-neck-of-the-woods. There's just *so* *dang* *much* going on right now [both here + on the global stage too, right? In fact, in relation to what's more worthy of your attention, you're probably better off reading this or this than you are the below, but I appreciate snatching some o' ur eyeballish real-estate for a minute or two if you do choose to read on].
We're positively chuffed here at Mez Breeze Design Headquarters to report that Elliot Hu-Au, a reporter from the publication "Virtual Reality in Education", has taken the time to review our VR Experience Perpetual Nomads. It's a great review which includes such gems as: "Perpetual Nomads is an immersive and visually impressive short story that contains great potential for discussions on technology and human behavior.
Perpetual Nomads is now available in Early Access Release! This innovative Virtual Reality Experience, coproduced by Mez Breeze Design and BradField Narrative Designs, is the next installment of the award-winning interactive story Inanimate Alice. First established in 2005, Inanimate Alice features the world traveling character Alice in her various adventures. The series is highly regarded in the digital fiction sphere and used in classrooms globally.
-- Gary interviews Tracey McGarrigan about All The Delicate Duplicates, a digital fiction game about the relationship between a father and a daughter that is strained by arcane objects that they've inherited from Aunt Mo.
So having entertained some debatable claims about extremes, we can now turn to the far more interesting middle space...we find works like Mez Breeze's _cross.ova.ing ][4rm.blog.2.log][_, Talan Memmott's Lexia to Perplexia, and my own Under Language, where scriptonic expression fuses with the vocabulary and syntax of computational code. Source: Microsoft Word - Moulthrop - Intimate Mechanics ELO 2016.