3d gameworlds

2017
2 May

A Year and a Bit: The Good, The Bad, and the Mugglesy

Seems it's turning out to be hellova year here, and we're only 4 months in. So far in 2017, here at MBD we've had Digital-Fiction-Award-shortlisted projects, and honorable mentions, and theorising all over the MDB shop: most of which have been centered on the release of "All the Delicate Duplicates", on which we hit the big red Steam publish button in February.
2015
29 Jun

A Frissonic Monday MBD Update: Who'dathunkit?

So now that you're getting used to a MBD update mid-week....SURPRISE! Let's mix-it-up-a-tad and slot one into the Monday mix [this could be the last for a while, as that workaholic mode is gonna be revved up high for the foreseeable future - so let's go at it full pelt, shall we?]: Locking in the interview date/time for "
2015
26 May

Feedback O' The Day: Pluto

…so here I am innocently dancing away in my studio chair to this track while craft-carving away at our "Provocare" Digital Fiction, and I've just received some amazing feedback about our Dreaming Methods co-produced project "Pluto" - an Aussie Technical Writer was so impressed with what he'd seen of the project he's been inspired to start writing creatively again!
2015
5 May

Pluto: Updates + A Shiny Preview

So I hear that certain enthusiastic individuals (here's looking at you, Electronic Literature scene) are keen to latch onto any news tidbits regarding Pluto, our current transmedia project in development with Dreaming Methods. Lucky for you then that we've just revamped our website with brand new eye-candy including a new preview trailer resting alongside some luscious imagery.
2015
19 Apr

#PRISOM Film Screening: Furtherfield Gallery, London

The above is a great snap of audience members eyeballing our explanatory #PRISOM film [with the pic credit going entirely to Nathan Jones]. The film was commissioned specifically for the latest Torque Event held on April 18th, 2015 at the Furtherfield Gallery in London. If you're interested in knowing more about the communication mechanics of the Surveillance Drones built into our anti-surveillance Game #PRISOM by Andy Campbell and yours truly, you're welcome: